CRS-0109-02-001
Introduction to Game Design
activeintroductory
Introduces game design fundamentals, mechanics, and prototyping.
Subject
Design of game mechanics, systems, levels, and player experience.
Canonical ID: urn:taxonomy:cip-aligned:subject:0109-02
Also known as: Design
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Introduces game design fundamentals, mechanics, and prototyping.
Covers level design, systems design, and player psychology.
Examines narrative design, worldbuilding, and serious games.
Applies game design to education, health, and social impact.
Advanced design topics including procedural design, AI-driven design, and design research.