Course
CRS-0109-02-001Introduction to Game Design
introductoryactive
Introduces game design fundamentals, mechanics, and prototyping.
Introduction to Game Design
introductoryactive
Also known as: Game Design I
| Course name | Introduction to Game Design |
|---|---|
| Course code | CRS-0109-02-001 |
| Canonical ID | urn:taxonomy:cip-aligned:course:0109-02-001 |
| Level | introductory |
| Status | active |
| Subject | Game Design (SUB-0109-02) |
| Discipline | Game Development (DIS-0109) |
| Category | Computing and Information Sciences (CAT-01) |
Introduces game design fundamentals, mechanics, and prototyping.
Credit hours
| Min | 3 |
|---|---|
| Max | 3 |
| Type | semester |
Contact hours
| Lecture | 3 |
|---|---|
| Lab | 0 |
| Studio | 0 |
| Clinical | 0 |
| Practicum | 0 |
Learning outcomes
- Analyze game mechanics.
- Prototype game ideas.
- Apply design fundamentals.