Course
CRS-0109-01-002Introduction to Game Programming
introductoryactive
Extends game programming with 3D graphics, shaders, and physics.
Introduction to Game Programming
introductoryactive
Also known as: Game Programming II
| Course name | Introduction to Game Programming |
|---|---|
| Course code | CRS-0109-01-002 |
| Canonical ID | urn:taxonomy:cip-aligned:course:0109-01-002 |
| Level | introductory |
| Status | active |
| Subject | Game Programming (SUB-0109-01) |
| Discipline | Game Development (DIS-0109) |
| Category | Computing and Information Sciences (CAT-01) |
Extends game programming with 3D graphics, shaders, and physics.
Credit hours
| Min | 3 |
|---|---|
| Max | 4 |
| Type | semester |
Contact hours
| Lecture | 2 |
|---|---|
| Lab | 2 |
| Studio | 0 |
| Clinical | 0 |
| Practicum | 0 |
Learning outcomes
- Implement 3D rendering.
- Write shaders.
- Apply physics.